In the case of ourīlank character, there’s only the number, and that’s the number we have to put $tValue( switch number, true) Īctor number: If you’ve paid attention before, you saw that everyĬharacter we create has a number in front of their names. Inside the text box, you need to type this script (the areas you need to modify are in bold): if ($gameActors.actor( actor number).name() = " your password") Let’s begin!Ĥ The next step is to go to the same Event Commands page of the previous command and select the Script command. This is my test project, and what we are going to try to do here is to type a password on the computer and, if the password is correct, the door will be unlocked. ![]() I’ll try to be as clear as I can so you don’t feel lost. Works, but if you still consider yourself a beginner regarding this engine, ![]() Probably more useful to devs that are already familiar with how RPG Maker This tutorial will work the same way for VX, VX Ace or XP. Maker, so although the logic is very similar in all versions, I’m not sure if Tutorial series, there is a very cool workaround for that, and I’m going toĭisclaimer: I am using the MV version of RPG But you’ve searched throughĪll the available functions in the engine and none of them seem to be designedįor that. ![]() You decide it would be a cool idea to make the player input a password to openĪ door, or a box, or to make something cool happen. So, you’re making your amazing game in RPG Maker and
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